Naturally, if you have a higher-definition webcam than me and proper frontal lighting, your experience will be far better. Tweaking the settings lets you link your eyes together, forcing it to always blink both eyes, rather than independently. For example, the lighting in my room isn't great, with one side of my face more lit up than the other, this seemed to interfere with the app's ability to track my eyes blinking. Then, it creates a driver that you can point at streaming software or any software that looks for a camera. It uses a connected camera to map your face, then transplants a 3D model on top. If you open up the advanced menu, you can also tweak how reactive the different parts of the model are to your behavior. FaceRig is an app available on Steam for 13, and what it does is relatively simple. Once you're set up and tracking properly, you can calibrate a neutral expression for the 3D avatar to track. A smart company knows its audience, I guess. The base version is $13, but if you want to use 2D-style models (i.e., anime people), then you'll need to purchase a $5 addon as well. As clunky as it is, it does work and gets the job done, with minimal errors and bugs. Facerig's interface is perhaps its biggest downside, with an unintuitive UI that takes a fair bit of getting used to.
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